Basic Soccer Position Terms
Defender - A general term for any player who works mainly in the defensive third of the field.
Diamond formation - An often-used defensive formation which positions a midfielder (the "Stopper") and three defenders (the two fullbacks, along with the "Sweeper") in a diamond shape.
Fullback (or "Back") - A defender whose primary focus is to stop the opposition’s attackers from scoring. In most formations, there is a right and left fullback.
Forward - A player who works mainly in the offensive (attacking) third of the field and is primarily focused on scoring goals.
Goalkeeper (or "Goalie" or "Keeper") - The player positioned directly in front of the goal who attempts to prevent shots from crossing the goal line. Goalkeepers are the only players allowed to use their hands and arms, though only within the 18-yard penalty area.
Midfielder - A player generally positioned in the middle third of the field between the forwards and defenders. The job of a midfielder is to link the defense and the offense through ball control and passing, playing both an attacking and defensive role.
Stopper - A term used for the midfielder positioned in the top center of the 'diamond' formation.
Striker - A forward who is generally positioned as a team's primary scoring threat.
Sweeper - A term used for the defender positioned in the bottom center of a 'diamond' formation. Sweepers are generally positioned as a team's last line of defense in front of the goalkeeper.
Basic Soccer Field Terms
Center Circle - A circular marking with a 10-yard radius in the “center” of the field from which kickoffs are taken to start or restart the game. An opponent's forwards must be outside of this center circle prior to start or restart.
Corner Arc - The quarter-circle (each with a radius of 1 yard) located at each of the four corners of the soccer field. All corner kicks must be taken from inside this corner arc.
Corner Flag - The flag located at each of the four corners of the soccer field, inside the corner area.
End Line - The boundary line extending from corner to corner along its width at each end.
Field (or "Pitch") - The rectangular area where soccer matches are played.
Goal Area - The rectangular area (20 x 6 yds on a full-sized field) marked within the goal box, directly in front of the goal. All goal kicks must be taken within the goal area.
Goal Box (or "Goal Area" or "Penalty Area") - The larger rectangle (18 x 44 yds on a full-sized field) in front of the goal that includes the goal area. It is only within this area that goalkeepers are allowed to touch the ball with their hands. In addition, harsh fouls committed by the defending team within the goal box result in penalty kicks.
Midfield Line (or "Center Line") - The line in the center of the soccer field that divides the field in half along its width and runs parallel to the goals. It is used for start or restart, as well as for calling offsides. Players cannot be offsides on their half of the field.
Penalty Arc - The arc at the top of the penalty area. This arc designates how far back all players must be away from the ball while a penalty kick is being taken.
Penalty Spot (or "Penalty Mark") - the mark on the soccer field from which penalty kicks are taken.
Touchline - The line that runs along the length of each side of the field. This is commonly called the "sideline" in other sports.
Basic Soccer Action Terms
Center (or "Cross") - A pass from either side of the field towards the middle of the field. It is used primarily to get the ball closer to the front of the goal.
Charging - A method of running with and unbalancing the player who has possession of, or is attempting to gain possession of the ball. Often, charging includes using a "shoulder" against an opponent’s shoulder to gain an advantage. This method of ball possession is only allowed when the ball is playable (i.e. within 3 feet).
Clearing - The act of moving the ball out of the area of one’s own goal by throwing (goalkeeper only) or kicking it.
Fake - A move by a player meant to deceive an opposing player. Used to gain an advantage, it is frequently used when dribbling to get past an opponent.
Foot trap - The use of the foot, usually the bottom, to control a rolling or low-bouncing ball.
Header - A term used for when a player passes or shoots the ball with his head.
Obstruction - The act of shielding or blocking an opponent from the ball without maintaining possession of the ball.
Save - The act of a goalkeeper stopping a shot that would have otherwise gone into the goal.
Shielding- A method used by the person with the ball to protect the ball from a defender. The player keeps his/her body between the ball and the defender, but must also maintain possession of the ball (or it is "Obstruction").
Slide Tackle - A move where a player attempts to win the ball by sliding towards the ball. If the tackling player touches the ball first, he is allowed to make contact with the player controlling the ball. If the tackling player strikes the player before the ball, a foul is assessed. A tackle from behind is always a foul, regardless of whether the tackler managed to get to the ball first.
Tackle - The act of taking the ball away from a player by kicking or stopping it with one's feet.
Trap - The use of one’s body to slow down and control a moving ball, most often using the chest, thighs or feet.
Copyright 2013 - LUFC SOCCER | Website by FreeTeams.net